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GameStar Special 2004 March
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Freelancer
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Evolutions
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Evolutions.exe
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FreelancerEvolutions127.zip.flmod
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Freelancer - Evolutions127
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DATA
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UNIVERSE
/
SYSTEMS
/
BR09
/
Br09.ini
Wrap
INI File
|
2003-12-22
|
26KB
|
1,209 lines
[SystemInfo]
name = Br09
space_color = 0, 0, 0
local_faction = ku_p_grp
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini
[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini
[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini
[EncounterParameters]
nickname = capitalships_Rheinland
filename = missions\encounters\capitalships_Rheinland.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = capitalships_Escorts
filename = missions\encounters\capitalships_Escorts.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_ku_space
danger = music_ku_danger
battle = music_ku_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\te_rock_field2.ini
zone = Zone_Asteroid_Field
[Asteroids]
file = solar\asteroids\te_dense_mine_field2.ini
zone = Zone_Br09_Mines
[Asteroids]
file = solar\asteroids\te_dense_mine_field3.ini
zone = Zone_Br09_Mines2
[Asteroids]
file = solar\asteroids\te_diamond_field4.ini
zone = zone_diamond_field
[Ambient]
color = 0, 0, 0
[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_ku05_stars.cmp
nebulae = solar\starsphere\starsphere_ku05.cmp
[LightSource]
nickname = Br09_system_light
pos = -5000, 0, 0
color = 255, 160, 40
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = Br09_system_light2
pos = -10000, 0, -30000
color = 255, 160, 40
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = Br09_system_light3
pos = -10000, 0, 40000
color = 255, 160, 40
range = 40000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Br09_Sun
ids_name = 261025
pos = 0, 0, -10000
ambient_color = 255, 255, 255
archetype = sun_2000
star = Ku05_Sun
atmosphere_range = 4000
ids_info = 66153
[zone]
nickname = Zone_asteroid_field
pos = 0, 0, -57000
rotate = 0, 0, 0
ids_name = 524537
size = 100000, 80000, 60000
shape = ELLIPSOID
property_flags = 128
visit = 36
sort = 20
spacedust = radioactivedust_red
spacedust_maxparticles = 50
Music = zone_field_debris
[zone]
nickname = Zone_hessians_base_stuff
pos = -30250, 0, -57000
rotate = 0, 0, 0
size = 59900, 80000, 100000
shape = Box
visit = 1
sort = 1
toughness = 19
density = 12
repop_time = 30
max_battle_size = 8
pop_type = attack_patrol
relief_time = 40
faction_weight = fc_ou_grp, 1
faction_weight = fc_c_grp, 1
faction_weight = fc_rh_grp, 2
faction_weight = gd_bh_grp, 1
faction_weight = fc_u_grp, 1
faction_weight = fc_lh_grp, 1
faction_weight = fc_x_grp, 1
density_restriction = 4, lawfuls
encounter = area_scout, 18, 0.3000
faction = fc_c_grp, 0.2300000
faction = fc_ou_grp, 0.1300000
faction = fc_rh_grp, 0.6300000
encounter = area_bh_assault, 18, 0.10000
faction = gd_bh_grp, 1.000000
encounter = area_scout, 19, 0.08000
faction = fc_x_grp, 0.2300000
faction = fc_u_grp, 0.3300000
faction = fc_lh_grp, 0.3300000
[zone]
nickname = Zone_bounties_base_stuff
pos = 30250, 0, -57000
rotate = 0, 0, 0
size = 59900, 80000, 100000
shape = Box
visit = 1
sort = 1
toughness = 19
density = 12
repop_time = 30
max_battle_size = 8
pop_type = attack_patrol
relief_time = 40
faction_weight = fc_ou_grp, 1
faction_weight = fc_c_grp, 1
faction_weight = fc_rh_grp, 1
faction_weight = fc_u_grp, 1
faction_weight = fc_lh_grp, 1
faction_weight = fc_x_grp, 1
faction_weight = gd_bh_grp, 2
density_restriction = 4, lawfuls
encounter = area_scout, 18, 0.20000
faction = fc_c_grp, 0.2700000
faction = fc_ou_grp, 0.3300000
faction = fc_rh_grp, 0.3900000
encounter = area_bh_assault, 18, 0.20000
faction = gd_bh_grp, 1.000000
encounter = area_scout, 19, 0.08000
faction = fc_x_grp, 0.2300000
faction = fc_u_grp, 0.3300000
faction = fc_lh_grp, 0.3300000
[zone]
nickname = Zone_Br09_mines
pos = 50000, 0, 10000
shape = BOX
ids_name = 524522
ids_info = 66755
size = 96000, 100000, 5000
property_flags = 4128
Music = music_death
visit = 32
sort = 99
[zone]
nickname = Zone_Br09_mines2
pos = -50000, 0, 10000
shape = BOX
ids_name = 524522
ids_info = 66755
size = 96000, 100000, 5000
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
property_flags = 4128
Music = music_death
visit = 32
sort = 99
[zone]
nickname = Zone_Br09_sun_death
pos = 32, 0, -10000
shape = SPHERE
size = 2500
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = False
[Object]
nickname = Br09_rh_cruiser_guard01
ids_name = 237050
ids_info = 66597
pos = 1000, -200, 14000
rotate = 0, -90, 0
Archetype = rheinland_cruiser_guard
visit = 128
behavior = NOTHING
reputation = rh_n_grp
difficulty_level = 18
pilot = pilot_solar_hardest
loadout = rh_cruiser_guard
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = Br09_rh_gunboat_guard02
ids_name = 237054
ids_info = 66607
pos = 1950, 750, 13600
rotate = 0, -70, 0
Archetype = rheinland_gunboat_guard
visit = 128
behavior = NOTHING
reputation = rh_n_grp
difficulty_level = 18
pilot = pilot_solar_hardest
loadout = rh_gunboat_guard
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = Br09_battleship
ids_name = 524521
ids_info = 66596
pos = 0, 150, 14000
rotate = 0, 90, 0
archetype = r_battleship
base = Br09_01_Base
dock_with = Br09_01_Base
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body
difficulty_level = 19
loadout = rh_battleship_rh_01
pilot = pilot_solar_hardest
[Object]
nickname = Br09_battleship2
ids_name = 237049
ids_info = 66596
pos = 2000, 1150, 14000
rotate = 0, 110, 0
archetype = rheinland_battleship_guard
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body
difficulty_level = 19
loadout = rh_battleship_rh_01
pilot = pilot_solar_hardest
[Object]
nickname = Br09_battleship4
ids_name = 237049
ids_info = 66596
pos = -1300, -1750, 13750
rotate = 0, 70, 0
archetype = rheinland_battleship_guard
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body
difficulty_level = 19
loadout = rh_battleship_rh_01
pilot = pilot_solar_hardest
[Object]
nickname = Br09_battleship5
ids_name = 237049
ids_info = 66596
pos = -500, -2150, 14000
rotate = 0, 70, 0
archetype = rheinland_battleship_guard
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body
difficulty_level = 19
loadout = rh_battleship_rh_01
pilot = pilot_solar_hardest
[Object]
nickname = Br09_battleship6
ids_name = 237049
ids_info = 66596
pos = 500, 2650, 14000
rotate = 0, 70, 0
archetype = rheinland_battleship_guard
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body
difficulty_level = 19
loadout = rh_battleship_rh_01
pilot = pilot_solar_hardest
[Object]
nickname = Br08_nav_buoy_1
ids_name = 261162
pos = 900, 0, 9000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_2
ids_name = 261162
pos = 900, 0, 10000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_3
ids_name = 261162
pos = 900, 0, 11000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_4
ids_name = 261162
pos = 900, 0, 12000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_5
ids_name = 261162
pos = 0, 700, 9000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_6
ids_name = 261162
pos = 0, 700, 10000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_7
ids_name = 261162
pos = 0, 700, 11000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_8
ids_name = 261162
pos = 0, 700, 12000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_9
ids_name = 261162
pos = -900, 0, 9000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_10
ids_name = 261162
pos = -900, 0, 10000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_11
ids_name = 261162
pos = -900, 0, 11000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_12
ids_name = 261162
pos = -900, 0, 12000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_13
ids_name = 261162
pos = 0, -700, 9000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_14
ids_name = 261162
pos = 0, -700, 10000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_15
ids_name = 261162
pos = 0, -700, 11000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_16
ids_name = 261162
pos = 0, -700, 12000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_18
ids_name = 261162
pos = -900, 0, 7000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_19
ids_name = 261162
pos = 900, 0, 7000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_20
ids_name = 261162
pos = 0, -700, 7000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_21
ids_name = 261162
pos = 0, 700, 7000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_22
ids_name = 261162
pos = 0, -700, 8000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_23
ids_name = 261162
pos = 0, 700, 8000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_24
ids_name = 261162
pos = 900, 0, 8000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br08_nav_buoy_25
ids_name = 261162
pos = -900, 0, 8000
rotate = 0, -40, 0
archetype = nav_buoy
reputation = co_me_grp
ids_info = 66147
[Object]
nickname = Br09_rh_cruiser_guard02
ids_name = 237050
ids_info = 66597
pos = 1800, 900, 14000
rotate = 0, -90, 0
Archetype = rheinland_cruiser_guard
visit = 128
parent = Br09_battleship2
pilot = pilot_solar_hardest
loadout = rh_cruiser_guard
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = Br09_rh_cruiser_guard03
ids_name = 237050
ids_info = 66597
pos = -2000, -1250, 13700
rotate = 0, -90, 0
Archetype = rheinland_cruiser_guard
visit = 128
parent = Br09_battleship4
pilot = pilot_solar_hardest
loadout = rh_cruiser_guard
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = Br09_rh_cruiser_guard04
ids_name = 237050
ids_info = 66597
pos = -2200, -1350, 13700
rotate = 0, 60, 0
Archetype = rheinland_cruiser_guard
visit = 128
parent = Br09_battleship4
pilot = pilot_solar_hardest
loadout = rh_cruiser_guard
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[zone]
nickname = zone_Br09_pop
pos = 0, 0, 2500
shape = box
size = 100000, 80000, 9000
sort = 7
toughness = 19
density = 14
repop_time = 20
max_battle_size = 10
pop_type = attack_patrol
relief_time = 30
faction_weight = fc_ou_grp, 1
faction_weight = fc_c_grp, 1
faction_weight = fc_rh_grp, 1
faction_weight = fc_lh_grp, 1
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_scout, 18, 0.18000
faction = fc_c_grp, 0.3300000
faction = fc_ou_grp, 0.3300000
faction = fc_rh_grp, 0.3300000
encounter = area_defend, 19, 0.060000
faction = fc_c_grp, 0.250000
faction = fc_ou_grp, 0.250000
faction = fc_rh_grp, 0.250000
faction = fc_lh_grp, 0.250000
encounter = area_bh_assault, 18, 0.10000
faction = gd_bh_grp, 1.000000
encounter = area_bh_assault, 19, 0.0200000
faction = gd_bh_grp, 1.000000
[zone]
nickname = zone_Br09_pop2
pos = 0, 0, 15000
shape = box
size = 100000, 80000, 9000
sort = 7
toughness = 19
density = 10
repop_time = 30
max_battle_size = 8
pop_type = attack_patrol
relief_time = 50
faction_weight = rh_n_grp, 1
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.200000
faction = rh_n_grp, 0.520000
faction = rh_p_grp, 0.470000
[zone]
nickname = zone_Br09_pop3
pos = 20000, 0, 42500
shape = box
size = 60000, 80000, 42000
sort = 7
toughness = 19
density = 10
repop_time = 40
max_battle_size = 8
pop_type = attack_patrol
relief_time = 60
faction_weight = rh_n_grp, 1
faction_weight = fc_u_grp, 1
faction_weight = fc_x_grp, 1
density_restriction = 4, unlawfuls
encounter = capitalships_Rheinland, 19, 0.0500
faction = rh_n_grp, 1.00000
encounter = capitalships_Escorts, 19, 0.1000
faction = rh_n_grp, 1.00000
encounter = area_scout, 15, 0.18000
faction = fc_u_grp, 0.5000000
faction = fc_x_grp, 0.5000000
encounter = area_scout, 19, 0.1000
faction = fc_u_grp, 0.5000000
faction = fc_x_grp, 0.5000000
[zone]
nickname = zone_diamond_field
pos = -50000, 0, 45000
rotate = 0, -90, 0
shape = ELLIPSOID
ids_name = 524538
size = 50000, 80000, 42000
property_fog_color = 200.000000, 130.000000, 0.000000
property_flags = 128
visit = 36
sort = 20
spacedust = radioactivedust_red
spacedust_maxparticles = 50
Music = zone_field_debris
[zone]
nickname = Zone_death1
pos = 0, 20770, 10000
shape = box
size = 8000, 40000, 5000
sort = 99.9
damage = 2000
[zone]
nickname = Zone_death2
pos = 0, -20770, 10000
shape = box
size = 8000, 40000, 5000
sort = 99.9
damage = 2000
[zone]
nickname = zone_br09_destroy_vignette_1
pos = 0, 0, 2500
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_2
pos = 15000, 0, 2500
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_3
pos = -15000, 0, 2500
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_4
pos = 15000, 0, -10000
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_6
pos = 0, 0, -10000
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_8
pos = -15000, 0, -10000
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_9
pos = -40874, 0, -14018
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_10
pos = -47778, 0, -2012
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_12
pos = -46992, 0, 19898
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_13
pos = -59452, 0, 26158
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_14
pos = -28560, 0, 19776
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_15
pos = 15214, 0, -38418
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_16
pos = -20234, 0, -32297
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_17
pos = 17751, 0, -65798
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_18
pos = -19949, 0, -48367
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_19
pos = 16754, 0, -68633
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_20
pos = -13025, 0, -68521
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_21
pos = 16885, 0, 34284
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_22
pos = -14212, 0, 34005
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_23
pos = 23591, 0, -17516
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_26
pos = -1700, 0, -38634
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_27
pos = 768, 0, -34957
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_28
pos = 5210, 0, 34046
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_29
pos = -5764, 0, 49123
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_30
pos = 11350, 0, 51539
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_31
pos = 16445, 0, 50362
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_32
pos = -6124, 0, 53310
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_33
pos = 30554, 0, 50628
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_34
pos = 34343, 0, -63534
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_35
pos = 39569, 0, -74977
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_36
pos = -29509, 0, -87352
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_37
pos = -2106, 0, -53821
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_38
pos = -50183, 0, -732
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_39
pos = 38544, 0, -78384
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_40
pos = -14494, 0, -24076
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_41
pos = -10290, 0, 54895
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_42
pos = 0, 0, 53505
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_44
pos = 27636, 0, 51908
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_45
pos = 10810, 0, 30410
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_46
pos = -9096, 0, 35096
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_47
pos = 1100, 0, 34686
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_48
pos = 1290, 0, 85623
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_49
pos = 7497, 0, 72024
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_50
pos = -39448, 0, 45887
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[zone]
nickname = zone_br09_destroy_vignette_51
pos = -22538, 0, 42042
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field
[zone]
nickname = zone_br09_destroy_vignette_52
pos = 39874, 0, 59172
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[Object]
nickname = Br09_02
ids_name = 524527
pos = -35599, 0, -70227
archetype = miningbase_FragC
dock_with = Br09_02_Base
base = Br09_02_Base
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pi_pirate1_head, pl_male1_journeyman_body, prop_neuralnet_E
difficulty_level = 19
loadout = miningbase_FragC_pi_03
pilot = pilot_solar_hardest
[Object]
nickname = Br09_03
ids_name = 524532
pos = 31509, 0, -40851
archetype = miningbase_mineableA
dock_with = Br09_03_Base
base = Br09_03_Base
reputation = gd_bh_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pi_pirate3_head, sh_male1_body
difficulty_level = 19
loadout = miningbase_mineableA_co_01
pilot = pilot_solar_hardest
[Object]
nickname = Br09_to_Rh06
ids_name = 524354
pos = 0, 0, 62039
rotate = 0, 0, 0
archetype = jumpgate;
msg_id_prefix = gcs_refer_system_Rh06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 11
goto = Rh06, Rh06_to_Br09, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_hard
[zone]
nickname = Zone_Br09_to_Rh06
pos = 0, 0, 62030
rotate = 0, 0, 0
shape = SPHERE
size = 2000
sort = 99.500000
[Object]
nickname = Br09_suprise_rh_elite_1
ids_name = 261752
pos = -50153, 0, 30006
Archetype = suprise_rh_elite
visit = 16
ids_info = 66418
loadout = SECRET_rh_n_rh_elite_bw05f
[Object]
nickname = Br09_suprise_rh_elite_2
ids_name = 261752
pos = 800, 700, 10000
Archetype = suprise_rh_elite
visit = 16
ids_info = 66418
[Object]
nickname = Br09_suprise_rh_elite_3
ids_name = 261752
pos = -900, -50, 11006
rotate = 20, 60, 0
Archetype = suprise_rh_elite
visit = 16
ids_info = 66418
[Object]
nickname = Br09_suprise_rh_elite_4
ids_name = 261752
pos = -59000, 0, 60002
rotate = 153, 52, 36
Archetype = suprise_rh_elite
visit = 16
ids_info = 66418
loadout = SECRET_rh_n_rh_elite_bw05e